I can't really think of a good story reason for this to occur, and the game doesn't even bother with it, either. During a level, if you raise your heart level high enough, you can initiate a Doki-Doki (heart thump) mode that pauses the action and draws in the number of girls of your choosing into some sort of pleasure void where you rub, tap and whatever you want to them in order to get their ecstasy levels up. Zooming the camera not only allows you to line up a better shot on a girl that's far away, but also allows you to look through scenery and reveal secrets and collectibles (you can dress up every girl in the game, by the way), and then there's Doki-Doki mode. As mentioned before, you have some limited control over the camera and some other nifty things that separate this game from your standard bare-bones rail shooter. Yes, there's plenty of panties and compromising poses, but it never comes across to me as being an attempt to titillate the audience the game gives off a vibe of silly teen screwball comedy (like Not Another Teen Movie) and is just too over-the-top and cute to really be anything that should get you in trouble if you get caught playing it. It actually sounds pretty racy, but the game doesn't take itself too seriously and its approach to titillation is more like winking and nudging you, as if to say, "You know what we're referring to, hey? Hey?" as opposed to some of the other games that have graced the Vita from the East (Criminal Girls, Moe Chronicle, Dungeon Travellers 2, etc). The game itself has a wacky storyline, tons of fantastic artwork, and endless gaggles of moe girls attacking you with lusty desire. If you don't have a PS4, like myself, then this is pretty much the only way you're going to play the game, but is the game really worth your time? It depends on how desperately you want to play a quirky rail shooter, really. Doing this at an estimated 20fps (or less - this is an estimate I have no way of measuring performance) makes the game frustrating. It's serviceable, don't get me wrong, in the sense that yes, the game works, but the entire premise is to aim quickly and take your shots as efficiently and accurately as you can. What I got, however, was a game that takes at least 2 minutes just to boot (to BOOT!!!) and then once you get it going, the frame rate is just so terrible to almost make the game unplayable. I was quite excited that the game would get a Vita port - Senran Kagura's two Vita outings were pretty great, so I didn't have any reservations jumping in.
The optimization is insanely poor, almost as if they did a straight port of its bigger PS4 cousin and called it a day. However, I would strongly recommend not jumping into the Vita-end of the pool. Its quality aside, it's a breath of fresh air that more publishers out there are starting to bring over the quirky, sometimes racy, stuff, and if you want to see more, it might be worth taking a dive into the pool. The problem now is that you've pretty much received your life-time allotment of love so if you don't find your true love in 24-hours, the rest of your life will be spent fapping to games like this. The story, as it goes, is that a Cupid-in-Training has accidentally shot you with a super-strong cluster of arrows and now the whole school wants you. However, instead of the typical rail shooter where you might be on a tank, shooting aliens or terrorists, instead you are a typical Japanese high school teen (typical in the anime-sense) and you shoot "pheremones" at gaggles of girls who are trying to confess their love to you. It is essentially a rail-shooter, meaning the camera will move on its own (you have some minor control with zooming in) while you move a reticle around the screen and shoot. It is essentially a rail-shooter, Gal Gun: Double Peace is the second (I think) game in the franchise and the first to hit Western shores. Gal Gun: Double Peace is the second (I think) game in the franchise and the first to hit Western shores.